Quaternion< T > Member List
This is the complete list of members for Quaternion< T >, including all inherited members.
| Dot(Quaternion const &p) const | Quaternion< T > | |
| GetInverse() const | Quaternion< T > | |
| GetMatrix3() const | Quaternion< T > | |
| GetMatrix4() const | Quaternion< T > | |
| GetNormalized() const | Quaternion< T > | |
| GetRotationAngle() const | Quaternion< T > | |
| GetRotationAxis() const | Quaternion< T > | |
| Inverse | Quaternion< T > | friend |
| Invert() | Quaternion< T > | |
| IsFinite() const | Quaternion< T > | |
| IsUnit() const | Quaternion< T > | |
| Length() const | Quaternion< T > | |
| LengthSquared() const | Quaternion< T > | |
| Normalize() | Quaternion< T > | |
| operator Matrix3< T >() const | Quaternion< T > | explicit |
| operator Matrix4< T >() const | Quaternion< T > | explicit |
| operator Vec4< T >() const | Quaternion< T > | explicit |
| operator!=(Quaternion const &q) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator%(Quaternion const &p) const | Quaternion< T > | |
| operator* (defined in Quaternion< T >) | Quaternion< T > | friend |
| operator* (defined in Quaternion< T >) | Quaternion< T > | friend |
| operator*(Quaternion const &q) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator*(T const &f) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator*(Vec3< T > const &p) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator*(Matrix3< T > const &m) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator*=(Quaternion const &q) (defined in Quaternion< T >) | Quaternion< T > | |
| operator*=(T const &f) (defined in Quaternion< T >) | Quaternion< T > | |
| operator+(Quaternion const &q) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator+=(Quaternion const &q) (defined in Quaternion< T >) | Quaternion< T > | |
| operator-() const (defined in Quaternion< T >) | Quaternion< T > | |
| operator-(Quaternion const &q) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator-=(Quaternion const &q) (defined in Quaternion< T >) | Quaternion< T > | |
| operator/(T const &f) const (defined in Quaternion< T >) | Quaternion< T > | |
| operator/=(T const &f) (defined in Quaternion< T >) | Quaternion< T > | |
| operator==(Quaternion const &q) const (defined in Quaternion< T >) | Quaternion< T > | |
| Quaternion() (defined in Quaternion< T >) | Quaternion< T > | |
| Quaternion(T const &x, T const &y, T const &z, T const &_s) (defined in Quaternion< T >) | Quaternion< T > | |
| Quaternion(Vec3< T > const &_v, T _s=0) (defined in Quaternion< T >) | Quaternion< T > | |
| Quaternion(Vec4< T > const &q) (defined in Quaternion< T >) | Quaternion< T > | explicit |
| Quaternion(UnitQuaternion< T > const &q) (defined in Quaternion< T >) | Quaternion< T > | explicit |
| Quaternion(Vec3< T > const &from, Vec3< T > const &to) (defined in Quaternion< T >) | Quaternion< T > | |
| s | Quaternion< T > | |
| Set(Vec3< T > const &_v, T _s) | Quaternion< T > | |
| Set(T x, T y, T z, T _s) | Quaternion< T > | |
| SetHalfRotation() | Quaternion< T > | |
| SetRotation(Vec3< T > const &axis, T angle) | Quaternion< T > | |
| SetRotation(Matrix3< T > const &rotation) | Quaternion< T > | |
| SetRotation(Vec3< T > const &from, Vec3< T > const &to) | Quaternion< T > | |
| v | Quaternion< T > | |
| Zero() | Quaternion< T > |